Claire Fitch

sonic art, electronic literature, game scores, publications, production music & sound effects.

Social

Sonic Art

The journey spans Birmingham, London, Dublin and Belfast.

Electronic Literature

Conferences such as Electronic Literature Organisation in Cork, Ireland (2019); Florida, US (2020); and Bergen, Norway (2021).

Game Scores

Performances have taken place in Music Current, Dublin (2019); SPIKE Alternative Cello Festival, Dublin (2019); and Sonorities Festival, Belfast (2022).

Publications

Publications include augmented reality, (RE)VERB #1 (2022); web, COVID Exhibition, ELO (2021); and printed media, Routledge (2022).

Production Music

Production Music is available from FilmPac, Pond5, Deposit Photos, Audiosparx, Motion Elements, Infinity Music Library, and Magnatune

Sonic Art

Becoming Imperceptible

Commissioned by thirtythree-45 and Droichead Arts, for the podcast "Where are we now?". Curated by Brian Hegarty 2021, Drogheda, Ireland.

Learn more

Murdering The Time

Voice: Raven, Text: Claire Fitch and inspired by Chapter 7, Lewis Carroll's Alice in Wonderland.

Guessed the riddle yet? Haven't the slightest idea. Better with the time. Broadcast on The Blue of The Night, RTÉ Lyric FM 2020.

Listen

Written in his Voice

Voice: Victor Daniels. A creative response, inspired by listening to him describing his experiences during World War II. Performed at the Sonic Lab QUB 2015, Belfast, Northern Ireland.

Listen

Mrs Matchwell

Voice: Martina Murray. Text: Sheriden Le Fanu, The House by the Churchyard. Mrs Matchwell, well matched. "She has the Honor to acquaint them that she transacts all Business relative to Courtship and Marriage, with the utmost Dispatch and Punctuality." Performed at Scribbledehobble, Kaleidoscope 2020, Dublin, Ireland.

Listen

Social

Electronic Literature

Look (FFEBCD)

Look (FFEBCD) is available as a gamescore, on SoundCloud, Twitter, YouTube, and on WordPress. Presented at HearSay 2014, Ireland.

We Called It Dirt

Using samples from John Patrick McNamara (Micheal J.Maguire), We Called It Dirt is on SoundCloud, WordPress, YouTube, and as a gamescore.

Ear For The Surge

Selected for the Electronic Literature Covid E-Lit Exhibition, Ear For The Surge is also on YouTube, Wordpress, Twitter, and SoundCloud. Presented at Electronic Literature Organisation conference 2021, Bergen, Norway.

SFBookDraft1

SFBookDraft1 is a collaboration between Claire Fitch and Kelly McErlean. It's available on Twitter, YouTube, SoundCloud, and on WordPress. Presented at Electronic Literature Organisation Conference 2020, Florida, US.

Social

Game Scores

And The Birds Sang

And The Birds Sang game score link. Performed at Music Current 2019, Dublin, Ireland.

We Called It Dirt

We Called It Dirt game score link.

Questioning The Elements

Questioning The Elements game score link. Performed at SPIKE Alternative Cello Festival 2019, Dublin, Ireland.

Tale Of A Great Sham(e)Text

Tale Of A Great Sham(e)Text game score link. Performed at Sonorities Festival 2022, Belfast, Northern Ireland.

Social

Publications

Publications include augmented reality, (RE)VERB #1 (2022); web, COVID Exhibition, ELO (2021); and printed media, Routledge (2022).

Sounding Emerging Media

Details a practice-based approach to sonic art and electroacoustic composition, drawing on methodologies inspired by the production of electronic literature, and game development.

Purchase from Routledge or Amazon.

Vanguard Voices

A collaboration with Kelly McErlean and Martina Murray, Vanguard Voices is an augmented reality 'walking web', published in (RE)VERB #1 Issue #1. Investigating locations around Dublin where Anna Parnell, Maud Gonne and Jennie Wyse-Power worked for the Ladies Land League, Inghínídhe na hÉireann and Cumann na mBan.

Learn more

Folding, Unfolding, Refolding Sound

Book chapter in "Digital Art in Ireland: New Media and Irish Artistic Practice" (ed) James O'Sullivan. Anthem Press, 2021.

Learn more

Becoming Imperceptible

Podcast episode in "Where Are We Now? #1" (ed) Brian Hegarty, thirtythree-45, Droichead Arts, 2020.

Learn more

Social

Production Music and Sound Effects

Tracks are available at Magnatune, FilmPac, Infinity Music Library, Motion Elements, Deposit Photos, Music Grid, Melodicloud, and Pond5. Please contact me if you need any specific music and sound effects. I have over 20 years experience of creating music and sound effects for television, film, games, and podcasts.

Magnatune

License the Ambiencellist (2003), Ambiencellist Part II (2005), Celocity (2009), and Another Day (2023) albums direct from Magnatune.

Stock Libraries

I have a selection of stock music tracks and sound FX that are available for royalty free license.

Feel free to visit FilmPac, Pond5, Deposit Photos, Music Grid, Melodicloud, or Motion Elements.

Social